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2026-08-23 20:00:09 +02:00

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Technologies used

The technologies I'm currently working with the most and am most familiar with are in bold.

Game development

  • Client: Unreal Engine 5 (C++, Blueprints), C, C++
  • Backend: C++ (Unreal Engine, custom), C# (.NET), Go

Backend/server development

  • Golang (Gin, Echo, Stdlib)
  • Typescript (NodeJS, Deno, Bun)
  • C# (.NET)
  • Elixir (Phoenix, OTP)

Most often with PostgreSQL as the underlying database.

Front-end and mobile development

  • React with Typescript (NextJS)
  • Web Assembly (Golang, Zig, Odin, Jai, C/C++)
  • React Native (Expo or bare)
  • Progressive Web Apps
  • Elm

Site Reliability Engineering and DevOps

  • Linux (Ubuntu, Debian, Arch, CentOS)
  • CI/CD (GitLab, GitHub Actions, Azure DevOps, Jenkins)
  • Cloud (DigitalOcean, AWS, Azure, GCP)
  • Docker and Kubernetes (Compose, Helm)
  • Infrastructure and provisioning (Ansible, Terraform, Shell)
  • Systems integration
  • Nginx

Domain specific

  • Compilers, parsers, DSLs: Golang, C, C++
  • Systems programming: C, C++, Zig, Odin, Jai
  • Data science: SQL, Python, Javascript/Typescript