## Technologies used The technologies I'm currently working with the most and am most familiar with are in **bold**. ### Game development - Client: **Unreal Engine 5** (C++, Blueprints), C, C++ - Backend: **C++** (Unreal Engine, custom), **C#** (.NET), **Go** ### Backend/server development - **Golang** (Gin, Echo, Stdlib) - Typescript (NodeJS, Deno, Bun) - C# (.NET) - Elixir (Phoenix, OTP) _Most often with **PostgreSQL** as the underlying database._ ### Front-end and mobile development - **React with Typescript** (NextJS) - Web Assembly (Golang, Zig, Odin, Jai, C/C++) - React Native (Expo or bare) - Progressive Web Apps - Elm ### Site Reliability Engineering and DevOps - **Linux** (Ubuntu, Debian, Arch, CentOS) - **CI/CD** (GitLab, GitHub Actions, Azure DevOps, Jenkins) - Cloud (DigitalOcean, AWS, Azure, GCP) - Docker and Kubernetes (Compose, Helm) - Infrastructure and provisioning (Ansible, Terraform, Shell) - Systems integration - Nginx ### Domain specific - **Compilers, parsers, DSLs**: Golang, C, C++ - Systems programming: C, C++, Zig, Odin, Jai - Data science: SQL, Python, Javascript/Typescript