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## Technologies used
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The technologies I'm currently working with the most and am most familiar with are in **bold**.
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### Game development
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- Client: **Unreal Engine 5** (C++, Blueprints), C, C++
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- Backend: **C++** (Unreal Engine, custom), **C#** (.NET), **Go**
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### Backend/server development
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- **Golang** (Gin, Echo, Stdlib)
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- Typescript (NodeJS, Deno, Bun)
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- C# (.NET)
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- Elixir (Phoenix, OTP)
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_Most often with **PostgreSQL** as the underlying database._
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### Front-end and mobile development
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- **React with Typescript** (NextJS)
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- Web Assembly (Golang, Zig, Odin, Jai, C/C++)
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- React Native (Expo or bare)
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- Progressive Web Apps
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- Elm
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### Site Reliability Engineering and DevOps
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- **Linux** (Ubuntu, Debian, Arch, CentOS)
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- **CI/CD** (GitLab, GitHub Actions, Azure DevOps, Jenkins)
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- Cloud (DigitalOcean, AWS, Azure, GCP)
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- Docker and Kubernetes (Compose, Helm)
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- Infrastructure and provisioning (Ansible, Terraform, Shell)
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- Systems integration
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- Nginx
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### Domain specific
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- **Compilers, parsers, DSLs**: Golang, C, C++
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- Systems programming: C, C++, Zig, Odin, Jai
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- Data science: SQL, Python, Javascript/Typescript
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